Game Theory: Hard Mode is a LIE! (Sekiro Easy Mode Controversy)

28 Th04, 2019
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Lately, gamers have been up in arms about whether or not all games should have an Easy Mode. Fans of games like Sekiro: Shadows Die Twice and Dark Souls argue that the hard mode aspect of the game is part of the experience and doesn't need an easy mode. Others think games should be accessible to all gamers, no matter their skill level. Well Loyal Theorists, I'm here to tell you that Game Developers have been WAY ahead of you all for a while. You see, YOU are not actually choosing your difficulty setting - THEY ARE! That's right, all your games have been lying to you this whole time and I've got the proof!
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#EasyMode #HardMode #Sekiro #GameDevelopers #Lifebar #Lies #Controvery #DarkSouls #GameTheory
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Writers: Matthew Patrick
Researcher: Justin Kuiper
Editors: Josh Langman, Marc Schneider, Tyler Mascola, and Dan "Cybert" Seibert
Assistant Editor: AlyssaBeCrazy
Sound Editor: Yosi Berman
Game Maker's Toolkit Video:

  • tank

    Winged WolfWinged WolfNgày trước
  • Bust

    Blue FireBlue Fire2 ngày trước
  • Some games for example mario kart if you play against bots and are too far ahead of them they speed up to an impossible speed while not seeming like it on the map untill you are losing or it catches up to you

    General LowResGeneral LowRes2 ngày trước
  • To be god at games first I take 4 redbull and I can play at eny dificulti and im to poor to play games but thenks Mat you are the best fack you people in the coments I play solitare this the onli game I play Im not american .

  • Hey I beat Titanfall 2 on hard

    Jay ClarkJay Clark2 ngày trước
  • playing through dark souls series has actually made me a better gamer in general. i can crush through other games nowadays easily

    ErocknrollaErocknrolla2 ngày trước
  • I'm studying Game Design and I can confirm this is real for at least every AAA game. Maybe the Indie Games are out of this, but every popular game has this, if not the health is the enemy debuff, if it's not that it's another thing, etc. The fact is that you want players to play your game and feel strong while playing it, you want the game to be a good experience, not a frustrating one. I actually do not mind this, I mean, I play to feel an adventure, not to feel I'm the very best as no one ever was, and I actually tend to change the difficulty based on how good/bad I'm doing.

    RobRob2 ngày trước
  • Monster hunter games train the player to become good by escalating the difficulty level. Each new monster added a new body language and tells to learn because there is no life bar. At the end of the day the grind feels fun playing with friends, even helping new players is great.

    Elijah BrewerElijah Brewer3 ngày trước
  • There is nothing better then failing in games. Quit assassins creed 4 half way through cuz it got boring that you can block anything and stealth was easy af. Only cool part where the legendary ships wich wasted me like 100 times.

    George MurdockGeorge Murdock3 ngày trước
  • Multiplayer games tho

    nextwen XDnextwen XD4 ngày trước
  • Pls use the space bar!

    ZeroTheHero GamesAndMoreZeroTheHero GamesAndMore4 ngày trước
  • I stabbed 2 max netherite players in minecraft with me having max netherite and also killed 2 different hackers also me after this video I've won but at what cost

    runklrunkl4 ngày trước
  • I think the answer is simply that not all games need to be designed with the same difficulty settings. Its ok that some games are geared towards children and are mind-numbingly easy for adults, its also ok that the Souls games are very difficult. That variety means everyone gets an experience they want, they just simply need to find the right game. Demanding a developer do what you personally want when there are millions of other players already enjoying this hand-crafted experience is just selfish.

    TheRedBaronTheRedBaron4 ngày trước
  • To be fair, there's something poetic about Bioshock in particular manipulating you without you realizing it.

    Kaitlyn RobertsKaitlyn Roberts5 ngày trước
  • If we want to have fun, but aren't experienced enough to play on normal or hard, they should be able to get the entertainment that we paid 20 TO 60 DOLLARS TO PLAY!

    NintendoNintendo5 ngày trước
  • Git Gud is the worst argument you could make for this because it 1: Can be applied to literally anything, and 2: Doesn't explain or mean anything at all.

    NintendoNintendo5 ngày trước
  • The cake is a lie

    Zandar57 61Zandar57 615 ngày trước
  • honestly now that i'm an adult i just play on whichever difficulty i enjoy the most. if a game is notoriously difficult without any way to make it easier i just wont waste my money on something not for me

    Arhum AhmadArhum Ahmad5 ngày trước
  • Me from the future, and this topic is more relevant today thanks to Activision. Apparently Call of Duty Black Ops Cold War actively nerfs and bluffs players according to their performance (the better you do, the worse you can play, with slower movement, increased recoil, etc). Now you can say that this is ok in single player games like you mentioned here is ok since it doesn't nerf or buff the player, it just changes the environment. But COD making it harder for good players is not ok, and it's making it hard to have fun in cod anymore. Same reason why sbmm hurts (if u can do a theory on sbmm3 that'd be cool)

    bearjohnathanbearjohnathan5 ngày trước
  • man now i want to play a game that is so hard no one beat it ever so i can become better

    purple_ _psycho42purple_ _psycho425 ngày trước
  • That was so cringy oh my God when he shows himself like actually showed himself it was so weird

    mark hoffmanmark hoffman6 ngày trước
  • Now Call of duty Has something called skill based matchmaking and that is meant to keep players thinking they are good in a multiplayer match while ruining the experience.

    sadniqqahourssadniqqahours6 ngày trước
  • Very interesting video, but this doesn’t change anything about Sekiro or other Fromsoft games. Fans like them, at least partially (big part) because they don’t hold your hand at all. People who want an easier game can just play something else, or watch a playthrough online.

    Steven StevensonSteven Stevenson6 ngày trước
  • Seems I arrived a bit late to this video, which was the controversy with Sekiro?

    Agustín LomelíAgustín Lomelí7 ngày trước
  • Fun fact, thanks to DDA, some speedrun strategy involve killing oneself to make it easier and faster to proceed

    Theodore YuenTheodore Yuen7 ngày trước
  • The fact that this point about DDA is mixed with the Fromsoft stuff is extremely misleading. It makes it seem like this is undermining the point that 'fromsoft games are designed not to give you a break - an easy mode would disrupt the original vision' - but provides no evidence that DDA exists in fromsoft games.

    impressivestoryimpressivestory7 ngày trước
  • Bro the 2016 gt was so good. But this is better

    PurpaniacPurpaniac9 ngày trước
  • Man, the team’s editing skills really downgraded he went to full on animation to a cardboard cutout.

    Stupid channel with stupid videos.Stupid channel with stupid videos.10 ngày trước
  • The kid who plays Minecraft: huh, yea right... *jojo music starts playing*

    Vinh TranVinh Tran10 ngày trước
  • My first round of fortnite I flew directly into a haybail and was stuck for the whole time

    Zeke OZeke O10 ngày trước
  • You are not as good as you think you are Online mp players pros:i feel offended

    Rx NinjaRx Ninja11 ngày trước
  • Please make a theory about Animal Jam

    Mark AllenMark Allen11 ngày trước
  • It would be ok to let us pick IF they let us actually pick. I really really really don't want difficulty ajdusment when I struggle in a bit and it's obviously unhealthy for game designers to rely on it. Any level should be intrinsically balanced and not need auto corrections. That being said in cased of rushed developments that are short on playtesting I guess it's better to have it than not.

    Grégory MaklesGrégory Makles11 ngày trước
  • Die to a mine in almost any fallout game, it's not there when you respawn. Didn't realize it until now, artificially easy :(

    Miles RasmussenMiles Rasmussen11 ngày trước
  • Games should have easy modes for newcomers

    DremoderDremoder11 ngày trước
  • I'm a simple man,i see DAD OF BOI in thumbnail,i click

    ThatMythicPersonThatMythicPerson12 ngày trước
  • I like this style of editing

    Ricky JohnsonRicky Johnson12 ngày trước
  • Wow

    E eE e13 ngày trước
  • Honestly am I a pro at games. NO. GOD NO. But my motivation in a grueling challenge made to make you want to break the device you are playing on is “ just try it as hard as you can over and over until you succeed “ that was my artificial dopamine during my like 100 attempts at nightmare king Grimm . What I said for my fight on supreme calamitous an boss rush in the calamity mod. So I stand strong on that saying that I made and I think it’ll be good if others do it as well

    Priscilla ShawPriscilla Shaw13 ngày trước
  • This is true only for home console games. Arcades are completely opposite! They are harder on purpose to eat more quarters!!!

    PunchyPunchy13 ngày trước
  • We all know a game developer who didn't lie to us Bennet Foddy

    ArryTheGamerArryTheGamer13 ngày trước
  • Plus Persona 5’s “hardest” difficult is the easiest

    Zach 174Zach 17413 ngày trước
  • when you read the thumbnail, did you hear the heavy from tf2? just me.....

    Dr.NightShadeDr.NightShade15 ngày trước
  • Matpat: your not as good at games as you think you are ... it's a fact! Cookiezie: am I joke to you

    Shahriar AbdullahShahriar Abdullah15 ngày trước
  • Doom Eternal Ultra Nightmare is interesting

    Big TunaBig Tuna15 ngày trước
  • I actually watched a talk about gameplay programming this year where they mentioned that in some FPSes, there would he a curve dor how much damage a player takes, with the first few hits doing the least, giving the player time to react. this curve can change between difficulties, but not that much

    Kane AdamsKane Adams15 ngày trước
  • Dark souls rules!

  • I didn’t need to be told I was bad at games

    sebdragon holstesebdragon holste16 ngày trước
  • nah no worries there, aint got the machine to handle the games coming out anyways

    Mohd. Syahfiq Al-arbyMohd. Syahfiq Al-arby16 ngày trước
  • So, MatPat got himself a green screen.

    AnnalenaAnnalena17 ngày trước
  • When he siad welcome to 2019 I understood this wasn't 2020 or 2021 it was 2019

    Hahaha hahHahaha hah17 ngày trước
  • Minecraft doesn't do this If u die it doesnt get easier

    Greg the DiceGreg the Dice18 ngày trước
  • Have you beaten minecraft hardcore I didnt

    Greg the DiceGreg the Dice18 ngày trước
  • I always play easy mode bc im a coward

    William AftonWilliam Afton18 ngày trước
  • Games like sekiro and soulsborne aren’t hard. Once you actually learn how the mechanics work etc the game gets fun. Sure you’ll die, but then you’ll figure out how stuff works and then continue on.

    Ace of SpadesAce of Spades19 ngày trước
  • I play normal mode

    ginger nutginger nut20 ngày trước
  • I heard this from a video about dark souls difficulty,the guy said that the reason we really care about dark souls difficulty even though games in the past have been maybe even harder is because we were conditioned with casual gaming during the 7th generation with the wii and Xbox Kinect and the swarm of let’s say easier to pick up games like call of duty and now there has been a resurgence in more mainstream hard games

    M MM M20 ngày trước
  • Me when I saw matpat not using his normal avatar: pardon me nani

    boredom is tortureboredom is torture20 ngày trước
  • What* baffles me is that player think they know what they need. The majority of them don't, hence why they aren't devs.

    Commandant AeonCommandant Aeon21 ngày trước
  • in assassins creed odyssey i got a upgrade where dont take fall damage but just randomly i dint unlock it

    A 1 idiot GUy nlA 1 idiot GUy nl21 ngày trước
  • Okay but I never die so you're wrong

    sraeyynamootsraeyynamoot21 ngày trước
  • Games need to be calming rather than being hard

    Dab MonstrDab Monstr21 ngày trước
    • Truth be told, difficulty is objective. For some types of games different options of difficulty works really well. For games like Sekiro, Dark Souls 1-3, Bloodborne... an easier mode would ruin the game's feel. Part of the fun in these games is feeling the adrenalin rush and that sweetly earned feeling of victory after a tough boss. People would give those kinds of games a lesser score than they deserve becaused they played on an easier difficulty and missed out on these crucial feelings. If I wanted to play something particularly calming I would play something else. If somebody doesn't like these kinds of games, no issue either. So in my opinion, difficulty options shouldn't be in every game nor should all games be calming. I do however believe that most games would hugely benefit from more accessibility options like colorblind modes, remapable controls, etc... so more people can enjoy these games.

      AlphaAlpha17 ngày trước
  • Indeed there is nothing wrong with 0laying easy and they do actually change

    Dab MonstrDab Monstr21 ngày trước
    • Absolutely nothing wrong with that. However, it is wrong to pressure a dev to add easier difficulty options in a game were it doesn't really have a place. Games like Dark Souls, Sekiro and Bloodborne partially are great because they are challenging yet fair. They wouldn't mix well with an easy difficulty. The reason these game journalists pressure games to have an easy mode is because a lot of them don't really review games properly, but rather rush through bits of it on the easiest difficulty (not all of them do this, of course). I would rather have them add more accesibility options like remappable controls and colorblind modes for people who otherwise can't play these games.

      AlphaAlpha17 ngày trước
  • This had nothing to do with Sekiro. Misleading title.

    Kaya EliçinKaya Eliçin22 ngày trước
  • I noticed Mario party “hard” mode is easier that normal mode

    veasveas22 ngày trước
  • I want to use this. Dynamic difficulty adjustment for my own games in the future

    Davidthe trickstarDavidthe trickstar22 ngày trước
  • That gears of war thing is interesting since ever since chapter 2, Fortnite will have you play your first match against only bots to calibrate your skill. And based on your performance in each previous game, they replace more or less players with bots and tune their I accordingly

    Vid.Vid.22 ngày trước
  • Skill based matchmaking for single player games 😶

    Sin :Sin :23 ngày trước
  • Who also thinks that bloodborne is the hardest in the souls games

    HASSAN AwdiHASSAN Awdi23 ngày trước
    • It totally depends on how experienced you are in each of them. I played bloodborne (my first soulsborne) for over 10 playthroughs and by this point I would consider it the easiest for me personally. I have beaten all the bloodborne bosses at least once solo and on the first try (not specificially in the same playthroughs), except for the Abhorrent beast, headless bloodletting beast and Queen Yharnam (mainly because I haven't fought these a lot). I found Sekiro the most difficult because I had to unlearn some habits from the other games. I believe it has the steepest learning curve, but not the highest difficulty roof so to speak.

      AlphaAlpha17 ngày trước
  • So I’m assuming DDA isn’t in insane trilogy

    Ancient Blade 50Ancient Blade 5023 ngày trước
  • When ur watching titanic: “he’s a time traveler “

    Jacob SmithJacob Smith25 ngày trước
  • Studio that created Unreal Tournament... better known as "fortnite guys"

    MakujahMakujah25 ngày trước
  • The only 2 things that I have found too hard so far (I've only just beaten the 3rd boss) are all the gunners in the sunken valley and the swordsmen area you have to go through before the 3rd boss, the swordsmen there are easy enough to kill but when their is 2 of them it's just not possible for me

    Daniel BrookeDaniel Brooke26 ngày trước
  • But players choose to play those games regardless easy normal or hard difficulty. None is forcing them. Apart from 🎮 aftereffect everything else is selfinflicted cause playing those games skips sport activities, healthy lifestyle etc. and in the end players end up in keyboard warriors and then wonder about cause&effect. But definition of "loser" and "winner" vary. 👽🥋

    EdzhjusEdzhjus26 ngày trước
    • There's no need to choose between healthy lifestyle and gaming. You can do both. I simply replace the time average people would spend watching tv with gaming, there's plenty of time left for other activities, you just need to plan a little. If gaming actually starts becoming an issue on your health you probably should make drastic changes in your lifestlye. If you would take the games from gaming-addicted people they would probably end up watching tv or using their phone all the time if their mentality doesn't change.

      AlphaAlpha17 ngày trước
  • This is why I prefer to play pvp games. You either live or die and losing for many in a row games is normal.

    DieyoupersonDieyouperson27 ngày trước
  • Only this guy make me happy when he ruins games and movies

    EbbrokEbbrok27 ngày trước
  • That is not how you use a pipe wrench.

    Steve CotterSteve Cotter27 ngày trước
  • I support easy mode so that new gamers can learn and progress onto harder difficulties and anyway gaming shouldn't be about who is better than who, gaming is about having fun and not being competitive

    living is overratedliving is overrated28 ngày trước
  • The first time I realised this was happening in games was when i noticed rubber banding in Need for Speed Most Wanted. You could EASILY overtake the AI but they'd always be right behind!!

    Jes MondoJes Mondo28 ngày trước
  • Nice theory, less so of a fact: If u finish the game from the first try without dying once, then you did actually play it on hard mode and nothing was changed/made easy for you. Surely it's rare to happen, but it beats the theory

    Legend KingLegend King28 ngày trước
  • Only time I'm gonna tryhard and focus in a videogame is if i'm playing Multiplayer, when it comes to a storymode I feel like relaxing, not quitting the game cause i can't beat a boss.

    Gun_SlingerGun_Slinger29 ngày trước
    • I often like a challenge if it's designed well. I never got frustrated of dying over and over to Slave Knight Gael in Dark Souls 3, or Ludwig the holy blade and Lady Maria in Bloodborne. I just got happy I got even another shot at trying these well designed battles that almost feel like a dance. Bosses like the Bed of Chaos in Dark Souls 1 are the opposite of a fun challenge and feel like a chore to do. If I get frustrated at such a boss I quit knowing full well that I will probably beat it the next day on my second try or so.

      AlphaAlpha17 ngày trước
  • I would want a chicken hat and play hard mode

    AMAN MuhammadAMAN MuhammadTháng trước
  • Isn't this a game fact

    alexcies albanoalexcies albanoTháng trước
  • When your day job is really stressful, you don't always want an angina-inducing games session. But you probably do want the content.

    ZydenZydenTháng trước
    • What is when the difficulty is part of the story like dark souls.

      Zarqorn dZarqorn d4 ngày trước
    • literally this. i put the game on easy so i can beat it as quickly as possible. i think Wolfenstein i turned it up because it was too easy but in general i'm trynna get the story and then move on

      Arhum AhmadArhum Ahmad5 ngày trước
  • These vid are great for people who looking to get rid of their gaming addictions !! Thanks Dr.Patt, thank you so much for just a theory now and then

    just an imagejust an imageTháng trước
  • Doom Eternal...

    Freedythetmf3Freedythetmf3Tháng trước
  • Me who realized this mechanic due to playing on different devices : *it now has a name* also MatPat, I now bequeath to thee the new label of Poet :^

    Alexplaysminc .-.Alexplaysminc .-.Tháng trước
  • *rings demon bell* (Sorry if I got the name wrong I haven't played sekiro in awhile)

    One Chumimin boiOne Chumimin boiTháng trước
  • Sekiro has a mechanic that when you fight a boss it literally cannot one-shot you. I played the game without upgrading my health at all (and succeeded) and the final boss cannot one-shot you, although he does more damage than the amount of health you have. I can't help, but appreciate the game for it.

    Nathaniel NNathaniel NTháng trước
    • "How my blood boils, face me Sekiro!" yeah, bring it old ma... BANG (gets shot by gun several times in a row.) Of all the games I played, Isshin The Sword Saint was the most difficult boss, tied together probably with Darkeater Midir.

      AlphaAlpha17 ngày trước
  • Play normal mode, it increases difficulty if you are doing very well, the reduction is only temporary, it goes back up depending if the player got better, look at it this way if you get kill then the reduction is a form of penalty, and either way, is still practice anyway, the game is just simply helping you adjust.

    meganabajameganabajaTháng trước
  • This is a controversy? lol respect players with easy mode?? How about you get good or get rekt? XDD

    K HK HTháng trước
  • The cutest he’s looked

    Samuel RiveraSamuel RiveraTháng trước
  • why would matpat do this. He know what will happen this the haters

    Justin DoJustin DoTháng trước
  • the hardest is dark sould in online multiplayer

    Pranav-Krishna PradeepPranav-Krishna PradeepTháng trước
  • I always look for the hard mode. post human warrior on crysis, 00 agent in 007 golden eye. i love it. I know fortnite will totally give you 99 bots to play when youre first starting out giving you the feeling you totally have some skills against people until a few matches later you get slaughtered till you start improving. i myself was wondering why i made 20 kills in my first go around, and why no one had aim lol.

    Wade EppersonWade EppersonTháng trước
  • 0:13 wait

    laundry basket gamerslaundry basket gamersTháng trước
  • I remember playing Twisted Metal 2 so much with my siblings, until the disc suddenly stopped working for us. Rip lol

    Ken M.Ken M.Tháng trước
  • A lot of multiplayer games will also contain bots in your first games as well.

    *NOT* A Member of Illuminati*NOT* A Member of IlluminatiTháng trước
  • i might be weird but i think this is a pretty good way to design games.

    Gordon SarrattGordon SarrattTháng trước
  • I knew it was bad at games because I suck at them but Jesus my lord I’m horrible at games

    AlexAlexAlex AlexAlexAlexAlexAlex AlexAlexTháng trước